Game
Ship-It Sweeper
It is minesweeper, except the mines are the mistakes that sink a website: fake review stars, a missing canonical, blocked AI crawlers, the same meta description on every page. Clear the board and the site ships clean. Step on one and you find out what it costs you, and where in the library it gets fixed.
One page, ten things that can go wrong. A gentle audit.
Click reveals. Right-click or flag mode marks a mistake. A number is how many of the eight neighbours hide one.
What is Ship-It Sweeper?
It is the classic game with one twist: every mine is a real reason a page fails to rank or fails to get quoted by an AI assistant. The rules are the same as ever. A revealed number counts the mistakes hiding in the eight cells around it, a flag marks one you think you have found, and you win by clearing every safe cell. The twist is only in what the mines mean.
Why are SEO mistakes the mines?
Because every mine on the board is a check this site holds itself to before it publishes anything. Invented rating stars, a description cut off mid-word, a page nothing links to, robots.txt slamming the door on ClaudeBot and GPTBot: each one quietly costs a real site traffic, and each one is easy to fix once you know it is there. Uncovering it in a game is a gentler way to learn it than watching your launch land flat.
Does it check my actual site?
No. This is a game with a randomly seeded board, not an audit of your pages. The real version, where you paste your own URL and get the same checklist run against your live site, is on the way. For now, the fastest way to make sure none of these mines are buried in your own project is to build on a stack that avoids them by default, or to paste in a skill that runs the checks for you.